Building Your First Java GUI Application with JFrame and NetBeans

Muntasir Al Mamun
3 min readAug 27, 2024

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Java is one of the most popular programming languages, and it’s well-known for its cross-platform capabilities and robustness. When it comes to building graphical user interfaces (GUIs) in Java, JFrame is often the go-to choice. Combining this with NetBeans, a powerful and user-friendly Integrated Development Environment (IDE), makes GUI development straightforward and efficient.

In this post, I’ll walk you through the basics of using JFrame in NetBeans to create your first Java GUI application.

Why Use JFrame?

JFrame is part of Java's Swing library, which is a set of APIs designed for building graphical user interfaces. It provides the essential functionality needed to create windows for your application, including the title bar, borders, and close buttons.

Setting Up Your Development Environment

Before we dive into the coding, ensure that you have the following installed on your system:

  • Java Development Kit (JDK)
  • NetBeans IDE

You can download NetBeans from the official NetBeans website.

Creating a New Project in NetBeans

  1. Start NetBeans and go to File > New Project.
  2. Select Java in the Categories section and Java Application in the Projects section, then click Next.
  3. Name your project (e.g., JFrameDemo) and choose a location to save it. Ensure that the "Create Main Class" checkbox is selected.
  4. Click Finish.

Adding a JFrame to Your Project

  1. Right-click on the Source Packages in your Project window, then choose New > JFrame Form.
  2. Name your JFrame (e.g., MainWindow) and click Finish.

You should now see a new JFrame form open up in the NetBeans editor. The editor allows you to drag and drop components, making it easy to design your GUI.

Designing the GUI

NetBeans offers a Palette with a variety of components like buttons, labels, text fields, etc. Simply drag and drop the components onto your JFrame to design your GUI.

Sample design
  • Buttons (JButton): For performing actions.
  • Labels (JLabel): For displaying text or images.
  • Text Fields (JTextField): For user input.

For example, let’s add a label, a text field, and a button to your JFrame:

  1. Drag a JLabel from the Palette and drop it onto the JFrame. Change its text property to "Enter your name:".
  2. Drag a JTextField next to the label.
  3. Drag a JButton below the text field and change its text to "Submit".

Writing the Code

Now that your GUI is designed, it’s time to add some functionality. Double-click on the Submit button to open the code editor. NetBeans automatically generates an ActionListener for the button, where you can write your custom code.

Running Your Application

To run your application, simply click the Run button in the toolbar, or press F6. Your JFrame window should appear, allowing you to interact with the GUI.

Creating a GUI application in Java using JFrame and NetBeans is a powerful way to develop user-friendly interfaces. With the drag-and-drop features of NetBeans and the flexibility of JFrame, you can quickly build and prototype applications.

Experiment with different components and layouts to familiarize yourself with the tools. As you grow more comfortable, you can start adding more complex functionality, such as event handling, custom painting, and integrating external libraries.

If you have any questions or run into issues, feel free to drop a comment below. Happy coding!

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Muntasir Al Mamun
Muntasir Al Mamun

Written by Muntasir Al Mamun

Software engineer with expertise in C/C++, Java, HTML/CSS/JS, and Unity. Passionate about graphics design and innovative technical projects.

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